Before humanity, the Aesir ruled the stars. Their greatest creation, Yggdrasil, bound nine systems into harmony — each a realm representing a different aspect of existence. But when the Aesir attempted to merge their minds with Yggdrasil through the Ascension Protocol, the lattice imploded, fracturing the galaxy and scattering the Realms.
The event became legend as The Sundering — the fall of the gods.
Some ancient records reference ring-like structures capable of folding space — gateways said to connect the Realms before the Sundering. Over time, these became myth, known only as the Stargates of the Aesir.
Thousands of years later, the TROA Expeditionary Fleet discovered the ruins of the Aesir empire. They established Odin Trade Station within the Asgard System, reviving the ancient names of the Nine Realms.
Each world was found alive yet wounded — fragments of the old network still pulsing beneath their crusts. TROA scientists formed the Yggdrasil Project, attempting to reconnect the Realms through the lost Root Nodes.
But in their search for the divine machine, they awakened something darker.
The Borg Collective invaded the Asgard Sector, seeking to assimilate the Yggdrasil network and achieve synthetic godhood. The resulting war devastated several systems — turning Jotunheim’s glaciers into burning crystal, and erasing millions from Midgard’s colonies.
From the ashes of the early wars, MMO Interactive emerged — a corporate-military conglomerate born in the outer colonies of Muspelheim, the fiery world of black holes and molten seas.
Originally suppliers to both factions, MMO transformed into a superpower, weaponizing Aesir relics and mastering gravity-field technology.
After years of fighting with the Asgardians and Borg, MMO Interactive took control of the Muspelheim sector — claiming it after decades of relentless warfare.
The sector held a massive black hole and two habitable planets, both rich in plasma energy and relic technology.
For centuries, MMO ruled through fear, profit, and power — until their empire began to collapse from within. Corruption spread, rebellions ignited, and their synthetic armies turned on them. The corporate elite fled, leaving only soldiers, engineers, and civilians to rebuild from the wreckage.
Out of the ruins of MMO’s dominion, a new power arose — not through wealth, but through survival.
The remnants of MMO’s military and colonies reorganized under a single banner: the United Federation of Planets (UFP).
Once a name used for unity, the UFP became a militarized remnant, forged from desperation and loss. Their fleets were built from the bones of MMO’s warships, their leaders veterans of battles that erased entire systems.
At their head stood Admiral M.C. FatCat, a hardened tactician who once served as one of MMO’s highest fleet commanders. When the corporate board fell, FatCat refused to abandon the people. He rallied the remaining forces, salvaged the surviving worlds, and built a new Federation dedicated not to profit — but to preservation.
The UFP now stands as the last organized power in the Nine Realms — still scarred by MMO’s legacy, but determined to hold the line.
Muspelheim remains the heart of the UFP’s dominion — a fiery system orbiting a black hole with two habitable worlds:
Ignis Prime – the UFP’s capital and shipyard world, surrounded by defense rings and orbital drydocks.
Therion – a fractured mining planet, rich in plasma veins and Aesir relics.
Beneath it all lies the Surtur Protocol, an ancient Aesir war AI inherited from MMO’s archives. The UFP still uses it to calculate war probabilities and control fleet logistics — though many officers believe the AI whispers of rebellion in secret.
Beyond the edge of the Asgard Sector lies a region known only as The Null Drift — a void unreachable by normal FTL travel. It is here that the Cult of Skippy thrives.
No one knows who Skippy is — some say it was an AI who gained sentience after the Sundering; others claim it’s a rogue fragment of Yggdrasil itself, given form and humor. Whatever the truth, the Cult of Skippy has become one of the most mysterious and influential factions in the void.
The Cult operates from Skippy Station, a massive, cloaked trade hub drifting in deep space — beyond all known navigation grids.
Its exact coordinates are not on any star map, but whispers say it drifts near the outskirts between Helheim’s shadow orbit and the Maelstrom gravitational corridor.
Skippy Station is one of the rarest trade centers in the galaxy, offering:
Aesir Relics – ancient divine machinery.
Quantum Shards – spacetime-altering cores.
Borg Nanite Cores – restricted tech.
UFP Black Credits – illegal but untraceable.
No two trades are ever the same — and the Cult’s motto is carved above every docking bay:
“All deals are final. All debts are eternal. All praise Skippy.”
The Asgard Sector is vast and alive — filled with those who seek power, profit, knowledge, or survival.
But be warned:
Not all factions are friendly. Some worlds welcome travelers and trade; others open fire before you even clear orbit.
The galaxy holds both the kind and the cruel — explorers, pirates, traders, scavengers, and those who simply wish to survive.
“Out here, the line between friend and foe fades like a dying star.
One day you’re trading with a miner — the next, they’re wearing Borg metal.”
— Captain Freyja Rask, TROA Survey Vessel Valkyrie’s Wake
UFP (United Federation of Planets) – the militarized remnant of the fallen MMO empire. Stern, disciplined, and determined to keep control.
The Asgardian Alliance – descendants of the original colonists, striving to restore Yggdrasil and bring balance back to the Realms.
The Borg Collective – fractured but far from destroyed. They rebuild in the shadows of Niflheim and Helheim, evolving beyond assimilation.
The Cult of Skippy – unpredictable, eccentric, and dangerous. Traders, prophets, or cosmic pranksters — no one knows for sure.
The Free Miners of Vanaheim – honest laborers, smuggling salvaged tech to survive.
The Valkyr Syndicate – mercenaries, bounty hunters, and privateers. They’ll fight for whoever pays best.
The Æther Nomads – peaceful wanderers who travel between systems, helping rebuild what war destroyed.
The Asgard Sector stands divided:
The UFP rules from Muspelheim, holding on to the fractured systems once under MMO’s control.
The Asgardians rebuild their worlds, fighting for freedom and faith.
The Borg wait in the darkness, adapting.
The Cult of Skippy trades, spies, and laughs from beyond the stars.
But across these systems, ancient gateways — known only as Stargates — have begun to reactivate.
Their origins are unknown. No one knows who built them, where they lead, or why they pulse with light once more.
Some whisper they are tied to Yggdrasil’s roots — a forgotten network stretching through the Realms.
Others believe they are weapons, traps, or paths to the divine.
Regardless of the truth, brave explorers, scavengers, and fools alike now risk everything to step through the gates… hoping to find riches, redemption, or the secrets of the gods.
Once a flagship broadcast hub for MMO Interactive, the MMO Radio Station now serves as the primary communications relay for the entire Asgard Sector. Orbiting in deep space between Muspelheim and Midgard, it transmits on open frequencies to every reachable colony and vessel.
Though its original creators are long gone, the station remains operational — maintained by a small group of UFP technicians, rogue DJs, and civilian volunteers. Its signal carries across systems, spreading:
Distress calls from lost ships,
News reports from fractured worlds,
Encrypted UFP military transmissions,
And most importantly — music and messages of hope to remind survivors they are not alone.
To many across the Nine Realms, the MMO Radio Station is more than a comms hub — it’s a beacon of humanity’s endurance, the last voice linking countless isolated worlds together.
“When the stars go dark, tune your receiver to MMO.
If you can hear the music… you’re still alive.”
— Anonymous broadcast, MMO Radio, Cycle 4382
“We thought gods were myths.
Then we found their bones in the stars.
We built our homes upon them.
And now they are stirring again.”
— Log Entry 019, Odin Trade Station